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Darkest dungeon cursor ivisible
Darkest dungeon cursor ivisible













darkest dungeon cursor ivisible
  1. #DARKEST DUNGEON CURSOR IVISIBLE FULL#
  2. #DARKEST DUNGEON CURSOR IVISIBLE CODE#
  3. #DARKEST DUNGEON CURSOR IVISIBLE WINDOWS#

When OBS renders the game cursor, it uses ClientToScreen() to figure out where the window is on the screen, which is then used to transform (offset) the rendered cursor to ostensibly the correct position.

darkest dungeon cursor ivisible

However, game cursor capture uses GetCursorInfo(), which returns the screen position of the cursor. (In testing this is also the case for GetClientRect()). The width and height for the game capture'd window presently return the unscaled value for the window dimensions. My understanding is the bug arises due to an interaction between the window size returned by the hook, and how the cursor info is obtained and translated.

#DARKEST DUNGEON CURSOR IVISIBLE WINDOWS#

This means any queries as to their DPI (scaling) via GetDpiForWindow() to return 96 regardless of the actual value ( Windows lies about DPI). Ie they are DPI_AWARENESS_UNAWARE or DPI_AWARENESS_CONTEXT_UNAWARE_GDISCALED (verified in both Task manager and using GetWindowDpiAwarenessContext).

#DARKEST DUNGEON CURSOR IVISIBLE CODE#

In spite of the game's code /manifest being written in a DPI-aware manner, enabling a DPI scaling override causes the game windows to lose DPI awareness.

#DARKEST DUNGEON CURSOR IVISIBLE FULL#

This means those games would be unaffected by any changes to OBS' cursor rendering code! Try openig game in a window rather than full screen move mouse in and out of window if it doesnt transmute between them then you have a compatibility issue. This glitch may occur because the settings remove some options in the menu to change by not blocking them, but hiding. Another benefit that you might not have known about is that you cannot be surprised in an encounter that you've already scouted. Avoiding traps is one of the benefits of having a high scouting chance. Without quitting the pause menu, turn it on again without saving. If you scout the hallway beforehand, then the traps become visible. be a hero of light but one single incident turned him into a fallen dark hero. Go to sound menu and turn off all sounds. Some games' cursors are seemingly unaffected by scaling (eg Overwatch, Risk of Rain 1/2, barotrauma, Terraria, etc).Īs far as I can tell from testing this seems to be because they render their own cursor and so OBS cursor rendering is not used. This was the Motive Force, an ineffable and invisible divine power or. Both heroes return in Darkest Dungeon 2 as playable. Whether they survived the game or not is totally up to the player and a lot of luck, but they are two names every player will be familiar with. However games which have been scaled and then fullscreened still have the wrong cursor offset (eg Streets of Rogue). Reynauld and Dismas were the original two heroes players started with on the way to The Hamlet in Darkest Dungeon. This issue more commonly affects windowed games. The cursor is a block introduced in Java Edition 20w14 with an animated texture that changes its color every second, toggling between lime and black. Whereas games that have not been scaled themselves, but which exist on a scaled monitor have the cursor rendered in the correct position by OBS.

darkest dungeon cursor ivisible darkest dungeon cursor ivisible

The cursor offset problem affects games that have been explicitly scaled using the override DPI setting, ie: Mouse cursor not visible citation needed If the mouse cursor is invisible in the default fullscreen mode, set windowed mode in the settings and use the -borderless command line argument. I am submitting this issue as at time of writing there are a whole lot of irrelevant search results pointing to old threads on forums, etc and so I can reference it in PR for additional background info. The difference in expected and actual output is best seen by rendering both cursors: obs-cursor-both.mp4 Observe difference in mouse cursor in game vs preview window.Add game capture source in OBS and hook game.(cursor in-game starts in upper left and ends on green dot in lower-right, but in output disappears offscreen) Steps to Reproduce (cursor in-game and in output starts in upper left and ends on green dot in lower-right) Current BehaviorĬursor in output & preview is in the incorrect position, offset by the amount of scaling selected. The cursor should be in the same position in output (and OBS preview) as it is in-game.















Darkest dungeon cursor ivisible